Wednesday, February 13, 2013

Night of the Living Dead: Reanimated (2009, Mike Schneider)

This is kind of an interesting take on George Romero's well-known horror milestone. "Night of the Living Dead: Reanimated" is a compilation of still art, animation and other forms of visual creativity assembled in sequence with the 1968 zombie classic. According to it's description, over 100 artists submitted their work and the styles average out to over 100, as well...

The wide range of mediums include traditional line animation, stop-motion clay animation, rotoscope, flash, panel-to-panel comic-style artwork, computer generated video-game looking scenes. There are paintings, oddly edited re-reenactments, scenes acted out using sock puppets or Barbie dolls. At one point, all of the characters are animated as cartoony looking dogs, which was pretty amusing. Also, in one or two instances, the zombies become Ferbies...

I guess the only problems I had with this were a few reoccurring 'styles' that I simply found annoying and over-used - such as this abstract CGI interpretation. They're like pointy, nebulous shapes with flickering squiggles in them. This pops up WAY too much and it barely looks like anything. Plus, at certain points, the film resorts to using just live-action scenes from the movie with stupid negative or cross-hatch filters over them. I assume this was done to fill up scenes for which they didn't have artistic contributions for because it was FAR from creative.

Overall, this is a cool concept that artists of different types would surly appreciate. There are some unique 'tweaks' given to various recognizable spots of the classic film and you really do get a good "slide show" of different work - all shown in succession the actual film's audio. Granted, it DOES get a little tiresome well before the end, but it's definitely something worth popping on here n' there when you get bored.

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