Friday, October 16, 2015

Crazy Murder (2014)

"Crazy Murder" is one of the most ridiculously straightforward, goofy serial killer movies I think I have ever seen. Those looking for a marathon of gross-out material and savage killing will surely get their fill here, but that said, its one-note concept does start running out of steam at a certain point...

The film begins with some on-screen text giving us the skinny on the homeless population and stats on how many of them are suffering from mental illness - shit you've heard before. From there, we meet our "hero" - a severely whacked out bum in an overcoat who runs around NYC senselessly killing random people and demonstrating various types of disgusting behavior, mostly involving bodily functions.

First off, the main actor in this film is deserving of some kind of award for this performance. For the majority of the movie, they've got him screaming and duck-walking down crowded city streets with his pants around his ankles and blood and shit in his underwear! I understand it's New York City and any local will probably tell you that's about as commonplace as the sunrise each morning, but props go out to this guy for completely shedding his dignity for the sake of this retarded movie.

My problem with "Crazy Murder" is that it just drags on too long. An idea like this would've worked a lot better as maybe a 30-some-minute short, but at 90-minutes it gets much too repetitive and the vile antics start wearing a bit thin. Like they were running dry on ideas so they'd throw in another scene of poop-play. At one point, he's running around smearing "feces" on walls, pay phones and bus stops... Why? Clearly just to fill time. I DID however enjoy his knife/duct tape "superhero" killing spree. Should've been more of that...

So, things that "Crazy Murder" did well: portray the homeless in the most bat-shit, over-the-top unflattering light, accurately depict NYC as a filth-fraught shithole, toss in a few nicely bloody murders and satisfy any visual hankering for coprophagic abasement. Still, like I said, it should've been trimmed down to a more appropriate runtime seeing as how the pacing was 'off'.

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